Robyn Niam-Zolyn
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Understand that I will never join the abbey, no matter how you scold...
Joined: Mar 2008 Gender: Female  Posts: 24 Location: Air Plain Karma: 0 |  | The Plot « Thread Started on Mar 28, 2008, 7:34pm » | |
Fifth Supremacy: Charms of Enchantment
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For years, the Pristine World was ruled by four leaders, each controlling an Element Plain. Each Plain could be reached only by a gate that led to an alternate dimension of the World, one water, one fire, one earth, and one air.
The Water Plain was a vast ocean, its gate located far beneath the sea. Upon entrance to the Plain, it would seem as if you could breathe under water, speak to others and be heard. No one would ever know if there was air far above, for the water seemed endless.
The Fire Plain was laid upon land, its surface made of dried lava that had flown from the three great volcanoes upon the World. Above, the sun is sweltering hot, and sands roll across the surface. It’s dangerous to near the volcanoes, where the surface cracks and molten lava flows along the land.
The Earth Plain is made up of large forests, its trees dense and fertile. Tribes live on this Plain and their architecture is the most beautiful of all of the Plains. They use stone tools and wear clothes made by their own hand, living in harmony with the creatures in a relationship that has come to be not master and pet, but that of equals.
And last there was the Air Plain, where land floated in the sky with vast temples set upon it. The Air Plain was the religious capital of the entire Pristine World, and its people used gliders to travel on currents of wind.
Then something amazing happened. A new gate was found, one that had beautiful symbols etched in its surface. Many at first feared it, but others were curious and entered the gate. A land of crystal and chill was discovered, known as the Ice Plain. None of the explorers had ever seen such a place, where the land was made up of mountains and frozen forests. They found the ice to be frozen water, and built settlements there, never knowing that great creatures lurked in the tundra.
Years later, some children were been born who had great power. They could control single elements of the Plains through charms, using a new thing called “Magick”. The Charmholders used their Magick to do unbelievable things, and soon a war between the Plains erupted to determine who would control the Ice Plain. Charmholders of Water, Fire, Earth, and Air all banned against each other in a futile fight to rule the Fifth Supremacy.
Now here is what you've been waiting for. The first password to create a character is: Charmholder so make sure you put it at the bottom of your character profile!
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I don't wear a costume. What you see is what you get.
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